Werewolf Packs are werewolves who group together to become stronger. Werewolves can choose to become apart of a pack or become a lone wolf. Packs consist of a leader known as the Alpha, the main members are known as Betas, and weakest become Omegas.
Alpha werewolves are created through another alpha's bite or spell. Betas must kill their alpha or another through duel or murder to become one themselves. Alphas can be created when an alpha transfers it power onto a beta. Alphas lead their packs and discipline betas.
Alphas stand out from betas by having a crimson red eye color.
Alpha Powers and Abilities: Alpha Call- Alphas can howl to call their betas to them, or can roar at their pack members to drive them into submission.
Physical Dominance- Alphas are stronger than their lesser betas, more members of the pack means all current members become stronger. Wounds inflicted by an alpha take longer to heal.
Enhanced Senses- Alphas have better senses than betas.
Healing- An alpha's healing power is stronger than a beta's.
Shape-Shifting- An Alpha has the ability to shift into a higher degree of wolf than a beta. Some look like normal wolves and others look like bipedal monsters.
Memory Access- Alphas can access memories by inserting their claws into the back of their neck.
Enhanced Beta Abilities- Alphas retain their basic beta abilities but are now stronger.
Beta werewolves are normal humans who are turned by an alpha or born to a werewolf. Betas follow their alpha's orders and are the main members of the pack. Betas are the most common werewolf type. Betas can become an unofficial alpha by leading their own werewolves without gaining any pack strengths or creating werewolves.
Betas start out with a golden yellow eye color, but if they take an innocent person's life, it changes to a cold steel blue.
Beta Powers and Abilities: Enhanced Senses- Betas have a better senses than humans or omegas.
Pain Siphon- Betas can access transfer pain from someone's body to theirs reliving someone's pain. All werewolf types can access this ability.
Healing- Werewolves have a healing factor that helps werewolves withstand bullets and other danger to the body including sickness.
Beta Call- Betas can howl to call their pack to a certain location or for signaling. A beta's roar will cause weaker wolves to cower to them.
Shape-Shifting- Betas can become a certain degree of werewolf. Most betas grow long sideburns than go down to the cheeks, a triangle shape of hair grows down to the top of the nose bridge. The skin and nose darkens and the nose bridge becomes bigger and more broad. 4 to 6 fangs grow and their eyes glow yellow or blue and develop claws on their nails.
Omega Werewolves are the weakest of the pack. Omegas are weak members who cannot do a basic beta's job or is punished or shamed. Omegas are sent to scout or do recon and are given the least amount of privileges.
An omega's eyes glow a darker shade of yellow or blue.
Omega Powers and Abilities:
Weaker Beta Powers- Omegas have a weaker set of basic beta powers.
Shape-Shifting- An omega shifts into a lower more rabid degree of werewolf. Hair becomes longer and wild and frigid. Four fangs grow inside the mouth and nails grow into claws. The eyes change into a dark yellow or blue.
Lone Wolves are betas or alphas that have decide to be not be a pack member. Lone Wolves are wolves who has been kicked out of their respective packs, being the sole survivor of the pack or left on their own. Lone Wolves can keep almost all of their strength due to losing the additional pack powers.
A rare case happens once every century when a beta can become and alpha through strength of character or sheer force of will instead of stealing or killing.
Sometimes a pack of werewolves can have a different shapeshifter as an unofficial member.
Alphas can kill their betas to gain their power and join together to create a makeshift pack.